Posted on December 10, 2025 by whovian223
I knew that November was going to be huge for New to Me games, but I didn’t realize just how huge!
Between a convention (which, surprisingly enough, I didn’t play many new to me games at until the day Abi showed up) and multiple Sundays with Abi showing up (are you sensing a theme here?), there ended up being twelve!
Granted, one of them was mine and three others didn’t involve Abi, but still.
That was amazing, but also tough to write about, hence why this is so late.
However, with the huge variety of games on offer, the Cult of the New to Me was made very happy with some of the choices I made.
2017? Oh my god, 2000??????
That seemed to distract them from the fact that all 10 other games were either from 2024 or 2025 (though granted two of them were new editions of old games).
I get the feeling that they think 2000 was almost an eon ago.

With them being successfully sated for another month, rebellion avoided and everything, it was a good month!
This is going to be a very long post, so hold on tight and make sure your underwear stays on!

Without further ado (all of my ado was lost in some disaster somewhere anyway), let’s begin.
Read MorePosted on December 8, 2025 by whovian223
It’s another week, must be another Doomlings review!
They do seem to breed like rabbits, don’t they?
Sadly, this looks like the last one for a while.
Try not to cry too much.

Doomlings: Mokoko Village bolster pack is another 37-card (40 cards with the Catastrophe and two Age cards, but I’m talking cards added to the deck) pack that will enhance your Doomlings play.
It was just released in late 2025 and it’s just cards.
That’s it.
No new mechanics or anything like that, so the card bloat concern that I had in Castle Glass isn’t really there as much.
I mean, sure, you’re adding 37 more cards to an already really large deck, depending on how many expansions you use.
But that just means more opportunity for colour synergy!
Let’s take a look and see what I mean.
Read MorePosted on December 5, 2025 by whovian223
It’s Friday! Time for another look at 100 games on the Boardgame Geek top rankings.
Ok, last week’s was Wednesday, and the week before was Thursday.
It hasn’t taken its Metamucil yet.
Just go with it, ok?
It’s going to be weekly, but not specifically weekly.
Geez, everybody is so demanding.
Wait, come back! I like you being demanding!
What was that? Just get started?
Ok, I will do that.
Welcome to this week’s look at a group of 100 of the Top 2000 ranked boardgames on Boardgame Geek.
Thanks for the inspiration from This Game is Broken, a hilarious boardgame podcast that did a segment on games ranked from 1000 to 2000 on Boardgame Geek, I’ve decided to look at these games in 100-game increments.
Of course, you should keep in mind that rankings change and something on this list might actually belong in a different post if you’re reading this in the future.
Or the past, especially if the game hasn’t been designed yet.
And if you are, can I just say “welcome to the future!” and that I’m sorry?
As usual, these are going to be random thoughts on games I’ve played, some I haven’t played but want to, and some I wouldn’t touch with a 50 foot pole (because Dungeons and Dragons has expanded since the days of the 10 foot pole).
Interestingly enough (at least to me), I’ve played 23 of these games, which is only slightly less than last week.
I own 10 of them with two of them having been previously owned.
Let’s start digging into the goodness, because there are actually some good games in this list (and some…not so much).
Read MorePosted on December 3, 2025 by whovian223
It’s time for another “first impressions” post about a game that I’ve just played for the first time but which I may not play enough to eventually review.
Or maybe it’s just new enough that I want to get my impressions out there and I may eventually play it enough to review.
If that happens, I will update this to say that!
Long-time readers of Dude Take Your Turn (and you should join! We have coffee and biscuits in the janitor’s closet at our local Canadian Legion) know that Ark Nova has been one of my top games for a while now.
Some people say it’s too long, and I can’t totally disagree with that, though it’s good enough that I usually don’t care about that.
It has inhibited playing it sometimes when we don’t think we have enough time.

Sanctuary is a bit of a tile-laying, streamlined version of Ark Nova with some of the same symbology and not many of the same mechanics.
In fact, it’s almost a totally different game, though you can see the DNA running between the two.
Sanctuary was designed by Mathias Wigge with art by Dennis Lohausen, Christof Tisch and Felix Wermke. It was published by Feuerland Spiele and Capstone Games in 2025.
As I said, it’s a tile-laying game rather than a Tetris-style game where you are building up your zoo by placing differently-sized habitats for the animal cards that you then play.
Is it too streamlined?
Does that matter when both can exist independently of each other?
Does it give you the same experience in a shorter time?
You’ll find out in the next episode…damn, I used that joke too recently.
Never mind.
Let’s just get to it.
Read MorePosted on December 1, 2025 by whovian223
I knew November would be much better than October for my gaming, because there’s a really nice 4-day convention in November.
I didn’t expect that it would be this much better, though!
In November, I managed to play 36 games a total of 57 times.
That’s way more than October! (17 games 27 times)
Yes, that is what conventions will do.
In addition to all of that, there were 12 new to me games (which I’ll talk about later, but it may not come right away because that’s a long post to write!) along with some old favourites that I haven’t played in a little while.
Let’s look at the games I played.

And here they are in grid format, with two pictures because there are so many!


Many thanks to the wonderful BG Stats for the app that produces these statistics.
There are, of course, a few reasons why I have so many plays, not including the convention.
Let’s take a look at all of that.
Read MorePosted on November 28, 2025 by whovian223
One of the big horror movie tropes over the last 50 years (going back to Poltergeist, which was the first horror movie I saw, even if it was only PG-13) is the “oh my god, we’re building on/visiting/desecrating some religious space/burial ground/whatever” reason for why everybody is suddenly getting horrified and killed by ungodly creatures (or ghosts).
Wow, that was convoluted. Sorry about that.
Anyway, having done many other horror movie tropes, Final Girl now gives us an example of that with Slaughter in the Groves, a feature film that includes religious spaces and angry deities who don’t like normal people desecrating those spaces.


I have to say before starting that this has to be the hardest feature film yet that I’ve played in the Final Girl franchise.
But there are ways to mitigate that, which I will get into.
This feature film was designed by Evan Derrick with art by Tumo Mere. It was published by Van Ryder Games in 2021.
The main reason for how brutal this film is (compared to the ones I’ve done before, so take that for what it is) is that the two main mechanisms the location and killer introduce, combined they just make it really, really difficult to succeed.
Then again, I managed to do some damage to the killer, so maybe I just need to get luckier?
Let’s take a look at what we have here.
Read MorePosted on November 26, 2025 by whovian223
Last week’s post talking about some of the games just outside of the Top 1000 on Boardgame Geek seemed to be a big hit.
Maybe not in terms of visitors to this site, but with friends of mine, sparking some discussion.
In the hopes of maybe converting that into more blog hits, let’s try the next batch!
This series of posts has been inspired by the This Game is Broken podcast, who recently did a game where they guessed “higher or lower” rankings of various games ranked between 1000 and 2000 on BGG.
Today we’ll be talking about those games ranked 1101-1200, keeping in mind that these rankings are ever-changing and some of these games may not be in this range if you’re looking at this post in the far future.
Like Saturday.
This is just going to be some random thoughts about some of the games; games I’ve played and games I haven’t and really want to.
So this post doesn’t become as long as War & Peace, let’s begin!
Read MorePosted on November 24, 2025 by whovian223
I’ve been a big fan of John Scalzi’s books for quite a while now, ever since I gloried through Old Man’s War and its many sequels (I’m not even sure I’ve read them all).
There was also Redshirts, a book that highlighted those crewmembers in some Star Trek-like universe and actually made them people. I adored that one.
And Starter Villain, which I thought I had reviewed but I haven’t, but is probably my favourite Scalzi book.
(I should rectify the lack of review, but I’m not sure I can do a good review since it’s been so long since I’ve read it).
When I got the chance to read When the Moon Hits Your Eye, though, where the conceit is that the moon has suddenly turned into cheese, I had to jump on it.

The book was published in March 2025.
The interesting thing is that, while there is plenty of humour and hilarious situations, this is actually kind of a semi-serious take on how the world (and the people in it) would react if suddenly the moon turned to cheese and everything people thought they knew was turned on its head.
What a weird concept!
And a brilliant one.
Read MorePosted on November 22, 2025 by whovian223
Anybody who has followed this blog for any length of time knows that The Prodigals Club is one of my favourite games.
So this review may be a bit superfluous.
However, I’ve never really talked in detail about the game, so why don’t we rectify that?

The Prodigals Club was published by Czech Games Edition in 2015 (wow, 10 years old now!).
It was designed by Vladimír Suchý with wonderful artwork by Tomáš Kučerovský.
Suchý has gone on to design so many wonderful games, some of which are near (if not in) my Top 50 games that he’s close to my favourite designer (though I guess Shem Phillips and SJ MacDonald from Garphill Games probably steal that category).
This was an extension (not an expansion) of the wonderful Last Will, in which you are trying to blow all of your money, just like in the movie (both of them) Brewster’s Millions.
In fact, you can actually play Last Will as the Possessions module in The Prodigals Club! Though I’ve never tried it.
The Prodigals Club takes that basic premise and expands on it.
Not only are you trying to go broke (though you are), you are also trying to have everybody hate you in the political sphere (getting down votes) as well as your position in society (exemplified by your standing with four friends, two male and two female).
In classic Knizia fashion (or at least some of his games), these three spheres are all scored and your score is the most of the three.
Unlike Knizia, though, you want a low score, so the one you score is the highest.
Trust Suchý to turn even that on its head.
It’s hilarious that you are trying to engender the hate that others want to avoid.

How do you do all of this?
Let’s take a look.
Read MorePosted on November 20, 2025 by whovian223
Recently the “This Game is Broken” podcast did a “Higher or Lower” game based on games in the Boardgame Geek rankings from 1000 to 2000.
(You should really check them out, by the way. Hilarious boardgame podcast)
During the Covid lockdowns, in order to get some actual articles posted, I did some posts about the Top 300, but I stopped there.
These posts were about how many I’ve played and how many I would like to play, but I didn’t really go into too much detail and I stopped at 300 so any games in this one will be new!
We talk about the Top 100, or even the Top 1000, but don’t always realize that there are some really good games down deeper in the rankings that we don’t really think about as often.
Today we’ll be talking about numbers 1001-1100. (keep in mind that BGG rankings do change and it’s very possible that one or more of these will not be in this ranking group if you’re reading this blog a year from now)
Of course, considering there are 1710 pages of games on BGG and this range is on page 11, I think it’s safe to say that even these games are well-regarded.
I’d like to highlight a few and bring them to your attention.
Just to give me something new to write other than reviews!
Let’s get started!
Read MoreThis is a blog about board games, with the occasional other post for a bit of spice.