It’s been almost a year since my last Friday Night Shots post (though yes, it is Saturday), but last weekend’s convention gave me a couple of ideas to explore.
Though sadly the bar is closed, the whiskey does keep flowing!
And producing boardgame thoughts to explore.
The first subject I wanted to talk about is conventions and long versus short games.
I know I’ve talked about game length before (in a Friday Night Shots post!), but this is specifically talking about at conventions or some other long-term gathering (not just a 6-hour game day).
I’ve mentioned in that post that my preference, even at conventions, is for shorter games.
Longer than maybe we play at our Sunday game days, but not super-long games that go on for 4+ hours.
I’ve always been a “play as many games as possible” guy rather than “play a long game that will keep us all together for hours and maybe require a dinner break” guy.
But something last weekend changed a bit, and it wasn’t by design!
There have been shades of this in the past (Dominant Species, anyone?), but for the most part, I’ve wanted to play roughly 2-hour games as a chance to get something played that doesn’t come out at our regular game days.

Or maybe something a bit more brain-burning than is usual.
The fact that it wasn’t by design is because I wasn’t planning on spending 3.5 hours on a game, or 5 hours on another one.
There was even a 3-hour game and a couple of 2.5 hour ones.
But it did happen, for various reasons.
Read MoreDon’t you hate it when you’re just minding your own business, sitting serenely in some kind of religious building, praying and all of that stuff, and then suddenly a demon comes in and possesses you, forcing you to do unspeakable things to all of your companions?
Is that just me?
Maybe it is.
The next Final Girl feature film that I have completed takes that scenario and runs with it, with your two final girl possibilities either being a fellow nun or, perhaps, the church organ player?


Or maybe she runs the church rummage sale?
A Demon in the Shadows was designed Mike Martins with artwork by Lars Krause.
It was published by Van Ryder Games in 2025.
The Series 4 feature films have been adding a bit of complexity to the killer, or sometimes having interesting ways to have to deal with them.
In this one, the demon Berith has possessed the body of a nun, Ursula, and you are having to try and kill him, all while trying to save Ursula.
That’s a lot harder than just wailing away at him/her with a crucifix.
How does this one shake out?
Let’s take a look.
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In what turned out to be a total coincidence, last week’s Boardgame Geek century post mentioned Surfosaurus MAX and the fact that I wouldn’t mind playing it again and then, four days later, it came out to our Sunday game day!
I asked my friend and he had not seen my post when he decided to bring it.
I love kismet.
But I don’t love that he hadn’t read my post…
I digress.

Surfosaurus MAX is a very quick card game designed by Ikhwan Kwon with artwork by Lisa Goldstein and Matthias Mödl and it plays 2-6 players.
It was published by Loosey Goosey Games in 2023.
This game is, in a way, a semi-cooperative game but in actuality it’s kind of cutthroat if you can get the right cards in your hand.
How does that work?
Let’s take a look.
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(1,000,000 quatloos to whoever gets the title reference)
The Final Girl franchise has been doing a great job of covering different genres of horror movies, even including some that are more science fiction than horror.
With the advent of Madness in the Dark, however, they have moved to covering a film that’s not exactly horror, but instead more psychological suspense (One Flew Over the Cuckoo’s Nest).


The killer in this feature film set is The Ratchet Lady and is clearly inspired by Nurse Ratched from the film, but in the film she’s not a killer, instead being more of an abusive, power-hungry force.
That doesn’t mean she’s not fun as a killer!
Let’s get the credits out of the way first.
Madness in the Dark was designed by A.J. Porfirio with art by Vladyslava Ladkova. It was published by Van Ryder Games in 2023 and is part of the Series 2 slate of feature films.
The Ratchet Lady is a really interesting killer with some cool effects, and Wolfe Asylum is a nice location (well, for playing in, I wouldn’t want to be staying there).
Let’s see what makes this feature film click.
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There were no conventions attended in May, but there was a 14-hour games marathon where a bunch of games were played.
So I knew this would be a lengthy post!
This month, I actually played more new to me games than I did in March after a 3-day convention, which really surprised me.
Part of that was the marathon (six), but there were also a couple of games days where multiple ones came out.
And even one work lunch!

It is!
Even better for my standing as leader of the Cult of the New to Me, many of them were older.
There were even two which weren’t from this century.
Even the ones from this century, there were games from 2008, 2013, 2017, 2018, and more.
There was a lot of partying going on at cult headquarters.

Don’t worry, I didn’t let them get too out of hand.
So without further ado (all of my ado was destroyed in an airplane crash due to bad dice rolling anyway), let’s begin!
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