Combat Commander Europe – #12 Misty Mountain

The final scenario in the 8-month marathon of playing all 12 scenarios in Combat Commander: Europe! This was definitely a nail-biter. For a while there, I didn’t think the Time triggers could come fast enough. But I prevailed!

Michal will be doing a post analyzing all 12 scenarios and I’ll be reblogging that when he does it.

Just want to thank Michal again for these great reports (his pictures are much better than mine could ever be) and for being my guide through the game!

We’ve moved on to Combat Commander: Pacific (Scenario A already in the books) and I’m sure reports for those will be coming soon as well.

The Boardgames Chronicle

Incredible! We did it – we played with Dave the whole Combat Commander Europe Base Game in slightly over 8 months! This was asynchronous gaming, using the Discord for file exchange and interruptions as well as VASSAL to do the actual playing. That was such a joy and fun – organised approach, scenario by scenario, was also very welcome. To the extent that Dave started to play in CCE Ladder! I will provide today the session report from our game, but there will be one more post, summarizing the whole campaign, richly saturated with statistics!


Other Combat Commander scenarios in our camping with Dave:#1 FatLipki#2 Hedgroves and HandGrenades#3 Bonfire of theNKVD#4 Closed forRenovation#5 Cold Front#6 Paralyzed from the West Down#7 Bessarabian Nights#8 Breakoutdance#9 Rush tocontact#10 CommandoSchools#11 Hold theLine


#12 Misty Mountain is a large scenario – you would expect…

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3 Comments on “Combat Commander Europe – #12 Misty Mountain

  1. Pingback: October 2021 Monthly Update from GMT Games – Dude! Take Your Turn!

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