Being on a game company’s mailing list is an interesting thing.
It’s cool that a little blog like mine is actually on a list where they send you news and say
“this is embargoed until…” a date. It makes me feel important (even though I’m not).
Today’s bit of embargoed news is that Bezier Games has announced three new games that are going to be coming out in 2020, and I’m happy to bring them to you. One of my favourite early posts was my Q&A with Phoebe Wild from Bezier Games (though I’m not sure she’s with them anymore), which also made me feel like this blog was something, so I’m happy to help them get the word out about some of their stuff.
I’ll get the one that I’m not as invested in out of the way first.
Silver Coin is the third stand-alone game in the Silver series of card games put out by Bezier Games.
The original Silver game, put out in early 2019, was a card-shedding game where you were trying to have the fewest number of werewolves in the cards in front of you. It’s not a game that I have tried, but it sounds interesting.
Maybe one day.
Silver Coin adds a bit more variety to the whole system. The original game was designed by Ted Alspach, and I assume he designed this standalone version as well.
Let’s blurb this thing (especially since I only have what’s in the email and it’s not much!)
“Silver Coin, the third stand-alone game in Ted Alspach’s Silver series, releases at Origins this June. While 2019’s Silver provided an intro to this dynamic card-shedding game, and Silver Bullet followed by adding additional hyper-interactive cards, Silver Coin presents the most strategic set of abilities yet – including the silver coin token’s new flip power. Fourteen new roles ratchet up the way cards can be used together, and provide amazing new combos that focus on flipping and removing cards.”
Sounds interesting! I should probably check this out at some point.
This will be an Origins release.
What sounds far more interesting to me, as a fan (though I have only played it once unfortunately) of Scott Caputo’s Whistle Stop, is the second announcement: Whistle Mountain, also designed by Scott Caputo with the addition of Luke Laurie.
This game leaves the trains behind and instead brings us blimps, dreadnoughts, and hot air balloons!
“In Whistle Mountain, take your company’s massive profits from all of that railroading and invest them in new technologies, deep in the Rocky Mountains where there is an abundance of resources. Your workers build crazy arrays of scaffolds and machines, upgrading your abilities and collecting resources. As you build with the help of your airship fleet, the mountain’s melting snow is causing the water below to rise higher and higher, putting workers in danger and increasing the tension on the dynamically-changing board. “
Resources are based on what’s built, which should increase replayability of the game as well.
This will be a GenCon release.
Finally, another Ted Alspach original design.
Maglev Metro is a tile-laying engine-building game about subways in the near-future. You’re going to be building a subway system to transport your workers and robots, enhancing your subway system so you can deliver passengers the fastest.
Another blurb! My copy-paste fingers are really getting a workout (Editor – “More of a workout than you usually get).
“Efficiency is your key to success in this pickup and deliver, tile-laying, engine-building game. Transparent tiles allow your route to overlap your opponents tracks, winding you along from station to station. Robots efficiently upgrade and adjust your abilities, leveraging unique goals to maximize points. By the end of the game, the gameboard has morphed into a modern subway map, with brightly-colored routes connecting stations all over the city.”
The game will contain two unique maps, with more to come in 2021.
MaglevMetro will be an Essen release.
I’m looking forward to finding out more about these games. Maglev Metro looks really interesting, and the others look pretty good too!
Keep an eye out on Bezier’s various social media platforms (Facebook and Twitter) for more information, and if I get any you know I’ll share it!
What do you think of these games (or at least what you’ve heard so far).