Evolution App Goes Asynchronous!

Evolution is a really vicious card game where players are adapting their animal species with card play. Food is scarce and it’s very possible, if you don’t play your cards right, that some of species will go extinct. Players may take all of the food, leaving your species hungry.

Or they could develop predators and then look out! You’d better evolve some defenses or you may die out as well.

Designed by Dominic Crapuchettes, Dmitry Knorre and Sergey Machin with artwork by JJ Ariosa, Giorgio De Michele, Catherine Hamilton, Kurt Miller and Jacoby O’Connor, the game is published by Northstar Games.

As is the app!

I’ve only played the game once and it intrigued me. When the app became available, I bought it and played a couple of games, but the multiplayer wasn’t asynchronous (and it may not have even launched with online multiplayer, I don’t quite remember) so I didn’t really play it much.

It’s been sitting on my iPad for a while now, though, and North Star Games continued to develop it, adding stuff all the time.

They kept on saying that asynchronous multiplayer was coming, but considering the history of many game apps that promised the same thing and then didn’t deliver, let’s just say that I was skeptical.

Thank you, North Star, for proving me wrong.

With today’s update to the app, asynchronous multiplayer is alive and well on Evolution!

I haven’t played it yet, so I can’t comment on how smooth it is, but I just wanted to do this post to acknowledge the fact that North Star followed through on their promise.

I am getting a game set up with some friends today and I look forward to taking advantage of this.

And learning this intriguing game even more.

Time to play some games against the AI to actually relearn this!

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