A Gaming Life
Some expansions for games make huge changes to it, maybe fixing something from the base game or giving new avenues to win the game. Maybe the Mask strategy is really weak and this expansion makes it stronger? Some expansions just add a bit more… Continue Reading “Exploring the Underworld – Faraway: People From Below review”
Trick-taking card games are no longer “dime a dozen” examples of games just quickly designed and then thrown out the door to the teeming masses (though really, up until a little while ago, were there teeming masses for trick-taking games?). Now they all involve… Continue Reading “Like Sands Through the Hourglass – Sandbag Review”
Joining circuses can be fun! But who knew the process of joining was just playing a bunch of cards? Do the cards with people’s names and circus skill set represent them being rejected when they are placed on the table? Or are the combinations… Continue Reading “Wanna Join the Circus? – Scout Review”
Necessity is the mother of invention, but is it the mother of a game about inventing things? Things to ponder. That’s what I am always thinking when I play Inventors of the South Tigris, the latest (and last) of the South Tigris trilogy of… Continue Reading “Who Wants a Fragrant Clock? – Inventors of the South Tigris Review”
I’ve been on a trick-taking tear recently, though that’s not necessarily reflected in my reviews (getting them played is another thing). I have been buying a bunch of them, though. One of them that I’ve actually played enough to review recently is a rather… Continue Reading “This is a Prince-Free Bash – Rebel Princess Review”
Regular readers of this blog know that I’m a big fan of Folded Space inserts because they just make organizing and playing games so much easier. No emptying of baggies, and then wondering which baggy each thing should go in when you’re putting stuff… Continue Reading “Rock Hard 1977 – Storage Solution from Folded Space”
There’s something about relatively quick card games that just grabs me. I’m not sure what it is, other than getting the chance to play a bunch of games in a game day, maybe? However, card games can become a bit rote with small variations… Continue Reading “Lifting the Vale – Vale of Eternity Review”
(Edit: 11/10/25: I’ve upgraded this post to a review of the game, rather than a “first impression,” since I’ve now played it four times. I would not change a word of it, though. I did manage to score 194 points in one game! But… Continue Reading “Review – Civolution”
Today’s review has its roots in a couple of recent posts by me, though I’ve been wanting to review it for a while now. Faraway is a card game designed by Johannes Goupy and Corentin Lebrat with artwork by Maxime Morin. It was published… Continue Reading “Let’s See What’s Out There – Faraway Review”
If you’re a boardgamer and you haven’t heard of Dune: Imperium, what rock have you been hiding under? I know that Boardgame Geek is not the end-all and be-all of board games, the game itself is currently ranked 6th and the new “version” of… Continue Reading “Who the Heck is Ix? – App Expansion Review – Dune Imperium: the Rise of Ix”