Double post day!
Just received this in my email and thought I’d post something on the same day instead of a day later.
What’s the news? (oh yeah, it’s in the title)
Greater Than Games has announced that, for the 10th Anniversary of the founding of Greater Than Games as well as the very popular superhero card game, Sentinels of the Multiverse, they will be issuing Sentinels of the Multiverse: Definitive Edition, an all new core set with new art and improved graphic design, as well as some streamlining done as well.
The game, designed by Christopher Badell, Paul Bender and Adam Rebottaro with art by…well, we’ll see for this new edition, won’t we (though I’m pretty sure Adam’s involved at least).
Sentinels of the Multiverse is a card game where each player is a Hero with their own deck. The Villain you are fighting has its own deck and there is also an Environment deck with cards that may help or may extremely hinder you. There is no deck-building, which is nice in this case.
Let’s quote from the email a little bit to give you an idea of what’s going on.
“If you’re familiar with Sentinels, this is certainly still the game that you recognize, but cleaned up and improved in just about every way. All of the art is brand new. The writing and game design have both been stripped down to their core elements and rebuilt better and cleaner than before — the game plays more swiftly and smoothly now, and everything happening on the table is communicated in a way that keeps the players engaged, and the action moving forward. All of the graphic design is significantly improved, thanks to the expertise of our graphic designers, Rae Henderson and Darrell Louder. And the polish on the game shines brightly, thanks to the development and playtesting help of our developer Chris Burton and quite a few playtesters. We started working on this game in early 2020, and most of the last half of the year was spent in intensive playtesting to make sure this was the best version of Sentinels of the Multiverse that anyone had ever seen.”
One of the knocks against the game on the table (as opposed to app form, which does all of the calculations for you and is as smooth as silk) was the clunkiness of having to keep a whole bunch of modifiers and stuff in mind.
That’s one reason I never really picked it up.
I fell in love with it in app form, though, and if the game is streamlined enough to make it not seem like work to play it, I will definitely be interested in it!
Chris mentioned that it will be live on Kickstarter on March 30. Before that date, he will be sending updates with art teasers along with some of the new content.
What? New content?
Of course, the people who already own the game need a reason to pick it up.
The new core set will have 12 Heroes, 6 Villains, 6 Environments and “a bunch of other brand new things that we’ve never done before.”
If it follows the previous arc of the game, there will be plenty of expansions that add new Heroes, Villains, Environments, and maybe more of what they’ve never done before.
Chris will also be doing an AMA on the Greater Than Games Youtube channel on Wednesday, February 3 at 3:00 pm Central Time if you want to find out more information.
This is really exciting and I will be following it to see what changes are coming and if it’s something that I might be able to get to the table.
What do you think of this? Are you a fan of the game already? Could this get you interested? Are you getting tired of “collector’s” and “deluxe” editions and will the fact that this is called the “definitive” edition change your feeling at all?
Let me know in the comments, and go check them out!
More to come in the next 2 months…