Tag: Combat Commander

October 2026 Gaming

42 - BG Stats - Oct 2026 - Grid

As I mentioned on Friday in my New to Me Games post, October was a fairly dry month for actual gaming, though thankfully not for new to me games. We actually missed a Sunday due to another silly street race and the work games… Continue Reading “October 2026 Gaming”

Combat Commander Pacific – After Action Report – Scenario M3 – Rebuked at Rabi

Some games of Combat Commander are kinetic romps where both sides are attacking, taking losses, taking over territory, maybe losing territory. And some aren’t… Not that they aren’t fun. Combat Commander is always fun. But some of the games just start out slow, have… Continue Reading “Combat Commander Pacific – After Action Report – Scenario M3 – Rebuked at Rabi”

September 2026 Gaming

41 - BG Stats - Sept 2026 - Grid

My September gaming wasn’t quite as huge as August, but it was still pretty good. For a while there, I thought my “new to me” games would amount to one, but then Abi showed up for a couple of Sundays and I was then… Continue Reading “September 2026 Gaming”

Combat Commander Pacific – After Action Report – Scenario F – Stalemate

CCP - F - Setup

Sometimes when you’re playing one of the most fun games on the planet (a slight exaggeration, but not much!), things just happen in a way that doesn’t benefit you. It’s not exactly random chance, because often the luck evens out during the course of… Continue Reading “Combat Commander Pacific – After Action Report – Scenario F – Stalemate”

August 2026 Gaming

40 - BG Stats - Aug 2026 - Grid

August was a booming month for gaming, despite there not being any conventions or anything. Well, maybe not “booming,” but certainly better than last month! Lunch time games at work certainly helped matters, plus there were a few Sundays where multiple games got played.… Continue Reading “August 2026 Gaming”

Combat Commander – After Action Report – Scenario 04 – Closed for Renovation (The Sequel)

Combat Commander 04 August - setup

If you’re experiencing deja vu with this post title, think of us poor Combat Commander ladder players! June’s game was the same scenario, but how the sides were chosen was different (and of course, the opponent would be different, most likely). Didn’t matter to… Continue Reading “Combat Commander – After Action Report – Scenario 04 – Closed for Renovation (The Sequel)”

Friday Night Shots – Expansions Revisited

Grand Austria Hotel - Waltz

I know I’ve talked about expansions before on Friday Night Shots (both ones you won’t play again and whether or not you even like them to begin with), but a recent post on Boardgame Geek prompted another thought that I wanted to explore. Somebody… Continue Reading “Friday Night Shots – Expansions Revisited”

Combat Commander Europe – #21 Saint Agatha

Combat Commander 21 - Setup

Sometimes history repeats itself from game to game, though not always to the same effect. Sometimes you surpass that historical result instead of being pummeled by it again! What am I talking about? Combat Commander, of course. Let me explain, after welcoming you to… Continue Reading “Combat Commander Europe – #21 Saint Agatha”

Combat Commander – After Action Report – Scenario 04 – Closed for Renovation

Combat Commander 04 - setup

Sometimes life just hands you an impossible task and you have to do your best at it, even knowing that you’re probably screwed. Sometimes wargames are like that! Welcome to another tale from the Combat Commander ladder, that monthly tournament of one of the… Continue Reading “Combat Commander – After Action Report – Scenario 04 – Closed for Renovation”

Friday Night Shots (Saturday Edition) – Long or Short Games at Cons?

Dominant Species

It’s been almost a year since my last Friday Night Shots post (though yes, it is Saturday), but last weekend’s convention gave me a couple of ideas to explore. Though sadly the bar is closed, the whiskey does keep flowing! And producing boardgame thoughts… Continue Reading “Friday Night Shots (Saturday Edition) – Long or Short Games at Cons?”